Subject: review of Actorsingers workshop You may remember a recent announcement of a lighting and sound workshop up in Nashua NH. I wound up attending for the whole weekend, and it was well worth the time. This was like Techno-Fandom University done bigger-scale, with more time and resources and an actual goal to strive for [i.e. put together the basics for a real live show]. Actorsingers is a community theater group with an almost 50 year history in the southern NH area, that does a couple of largish productions per year and a few smaller ones in between. This particular event was evidently one of the smaller ones, but even so they needed to fly a truss, rent a large air conditioner, build a stage extension, bring in a lot of set pieces and put them together and paint them, and have a week's worth of rehearsals before the show. They're pretty serious about it. One advantage is that they are able to rent out a hall for an entire week or more and have a little bit of leisure in the schedule to hold these workshops, as well as get things built for the show in a timeframe that doesn't give everyone ulcers. The main instigator of the workshops is Dennis Schneider, who has evidently been doing lighting and other production in various capacities for about 30 years and sound for only slightly less, in addition to holding down various real jobs. Googling for ( "+dennis schneider" +ariel ) will return ample background on how he is able to put so much time and resource into Actorsingers and other production efforts. He appears to do almost everything -- electrics, sound, lighting, rigging, video, HVAC, etc -- a clueful all-round techie. He went to one of the Broadway Master Classes a couple of years ago, including the Hog class given by Vicki Claiborne, and an in-depth tour around the set of the rather large Lion King production. He owns an impressive amount of gear by himself. [Generally a yellow painted "DIS" is his ownership logo, if you've ever happened to see that somewhere.] For this show he had also rented and/or borrowed some extra bits, such as the truss and moving lights and various power hose. Rentals came from his long-time colleagues at Port Lighting up in Amesbury. Perhaps his own summary is the best way to describe the toy-pile he had available for the workshop: Lights will likely have an "intro" track for folks who do have not touched stage lighting before, and an advanced track mostly on using specific gear (JandsHog 500 - which runs WholeHog II software, 4 StudioSpot 575's, 3 Intellabeam 700Hx, 12 Wybron Forerunner color scrollers). Pretty much all the light (except for the Ibeams) flies on a 50' box truss. Sound workshops will run thru the basics of our system -- which is substantial... we'll have a "rock rig" (2 bass bins and 2 mid-hi packs in stacks on each side of the stage), and a set of delays flown overhead. Music is all CD/prerecorded (so not much to learn about miking instruments), performers will come in via a half-dozen wireless handhelds, a couple of stand mikes, 4 PCC floor mikes. We mix on a Yamaha 01V digital mixer, the floor mikes come in on a Shure FP410 Intellimixer. Nothing too fancy in the stack - FOH EQ is a SABINE REAL-Q, EQ for vocals is a SABINE GRAPHI-Q, distribution comes off an ASHLY Protea 4/24c. The hall is a sound man's nightmare (a wavey 40' high dome with 100% hard surfaces) Dennis' primary motivation appears to be love of the art, and a desire to do whatever he can to make peoples' shows better. He's very easygoing and yet somehow still completely authoritative on the tasks and goals at hand. In short, he rocks. And just to make the world shrink a little more, it turns out that he also knows Mike Bromberg pretty well, who often supplies design and gear to the MIT GSP shows. By the time the Friday afternoon/evening of their first loadin arrived I was still not sure if they needed help or not, but just to get a jump on all that was unfamiliar I went up there anyways. The hall, as promised, was a big weirdly-shaped barn of a room vaguely reminiscent of the Kresge dome but with more shaping and of wood instead of concrete, but still a big boomy resonant shell with no flypoints on the ceiling. Well, a couple of years ago Dennis decided to create some, and drilled some holes through two of the main support ribs near the stage. These now accomodate threaded rods, from which can hang a couple of thick steel plates with holes for shackles and cables. You could pull trains with said hole-plates; they're like 3/4" steel. He admits that it's somewhat overengineered, but he had done all the loading math for the truss and everything attached to it and felt quite confident about suspending close to 1000 pounds over part of the audience. The truss hung at chest-height on two manual chain-hoists for most of the weekend, and would later be raised up and directly cabled into the hang points. I was able to pitch in a little that afternoon and help run out some power hose. Most of this was sort of home-built using 50A "stove" type 4-pin plugs to bring two phases down to small distro panels, fed from temporary breakers inserted into the panels in a small room off the main hall. Feeds ran up along the top of a half-wall and then flew out to the truss. One of the feeders was rather scary -- a simple taped-together bundle of four 8 ga. THHN or similar, wrapped around a spool with the outlet sort of hanging out through one side flange. This meant that the spool itself had to sit atop the truss, which was amusing. We also took a gander at the rented air conditioning unit out back. This was a bit of a monstrosity, with three big yellow flex ducts stuffed in through a back window of the hall -- one feed, two return intake. This beast was camlokked into the dedicated 480V disconnect out back, the real purpose of which is still not entirely clear but for some reason feeds independently from the street to the hall. Evidently the hall's own air conditioning units are nonfunctional and have been so for some time, and without any cooling under that roof the temp can quickly push 100 degrees inside. The first year they did a show there they suffered through that, and evidently had kids collapsing on stage and decided that something had to be done. I guess the hall isn't used for much in the summer, and its heat works okay in the winter. There actually wasn't that much else to do Friday since a lot of assembly would be left for the workshoppers to perform, but at least I'd seen the place and figured out the route there so I wouldn't have to think about it the next morning. The sets truck had arrived in the meantime and other people were starting to noisily build the stage, so we hauled the truss up slightly above head height out of their way so they could continue carpentering into the night. Dale and I tried to straighten out a leg on the somewhat bent aluminum ladder we had just been using, I helped carry a little more gear inside, and then headed home to read my new sheaf of paperwork. A number of good handouts had been prepared for both workshops. There was a packet of printed slides covering the agenda for each, along with various items snagged off the net or excerpts copied out of books and spec sheets. For example, the meat of the Forerunner scroller documentation, the entire manuals for the Intellabeam and Studio Spot, and thick bundles of relevant excerpts from the Yamaha Sound Reinforcement Handbook and Richard Pilbrow's "Stage Lighting Design". There was even the entire syllabus for Vicki Claiborne's Hog class, which is way cool to have because I've been wondering just what those classes cover. Plenty to read, and I was glad to be able to grab my packet a night in advance and wade through it before the workshops themselves. About twenty people converged on the place early next morning, and the lighting workshop began. Dennis first went over safety and basic electrics with everyone, including an amusing description of how an unprotected short at the far end of a generic extension cord would make it try to be a 50,000 watt heater for a short time. He was quick to point out how all the gear involved is heavy, hot, *and* delicate, and usually at potentially injurious heights. Then Dennis took what he'd decided was the "advanced" group, all of four people including myself, off to deal with the wiggle lights and left his colleague John to teach those who remained about color, angle, and some example conventionals. I actually wanted to hear what John had to say too -- he's a funny old guy with a barn full of funny old instruments at home, and with what appears to be a deep understanding of design. But I couldn't be in two places at once, and figure I can try to eventually read Pilbrow cover to cover and get most of it. Our small group uncrated and hung the Studio Spots on the truss, and after that poked briefly at the innards of the old Intellabeams and then built a small goalpost to hang them on. The goalpost bases and pipe almost seemed homemade -- the baseplates were simply flat half-inch steel plates, one round and one square, with threaded flanges sort of roughly welded on at the center, and the pipes themselves were definitely thinner than we're used to, maybe 1 1/2 inch OD. But with two-piece saddle clamps [as opposed to cheeseburgers] it all went together quite solidly and wasn't about to let the Ibeams fall. A second crossbar was brought up behind the back ends of the Ibeams to hold them more upright, so that they could point more toward the stage from the back of the room than their normal 45 deg hang angle would allow. After lunch the "beginner" group attacked the truss, top-hung the twelve ETC-pars and wired them into the dimmer packs, and attached the scrollers to them. We made sure to use "truss condoms" to not leave C-clamp bites in the aluminum tubing, and in contrast to the ones I gave up on back at H2K2, these actually *fit*. The dimmers were these cute little 4 x 1200W packs that can C-clamp anywhere and get power through two Edison plugs -- everything was Edison here, no stage-pin to be found. Dennis had us mount various devices with LED displays, like the Studios and dimmers, facing the stage so the audience wouldn't be distracted by little flickery lights up above. Everyone was pretty much clustered around the truss at that point, running wire and tying things up and getting all the scroller-control and DMX sorted out. Twelve scrollers and four moving-heads does make a somewhat complex control-line picture, especially with the mix of 5-pin and 3-pin DMX and special stuff just for scrollers. Dennis fed the DMX through a splitter so there was no need for funny adapters. There were also two more devices we didn't entirely deal with but could add to the confusion -- two Coloram Eclipse DMX-addressible blackout shutters for the video projectors that would eventually also be mounted in extra frames attached to the truss, and the huge caveat here was that although the Forerunner scrollers and the Coloram stuff all use the same 4-pin [yes, four] XLR connectors to bring in power and control, mixing up their power supplies would be BAD and cause immediate damage. Another problem seemed to be the trio of rotary switches for address selection on the scrollers, which slide a flange around on top of a little block of plastic and leave a small pie-wedge in the flange open on top of the number selected. On these, the numbers underneath were fairly worn down by years of the flanges sliding over them, as well as being fairly small, and thus hard for some of the older workshoppers to actually *see* to set addresses. One nice thing Dennis had prepared was a 50-foot length of paper tape, on which he'd attached sticky labels preprinted with all the details of what fixture went at that point, its dimmer, its scroller DMX address or the base address of a wiggle light, and anything else an electrician would need to know at a hang. This was just taped along the back of the truss and got a bit beat up in the course of things, but it was a really good guide to initial placement and setup. Evidently such things are often prepared for large hangs -- this show didn't really need it with the smallish amount of gear involved, but it was a nice example of anal, no-excuse-for-confusion documentation. The truss was the only lighting location. The stage provided nowhere to install side trees or back lighting -- no grid, no legs, just a bare box at one side of the room and not even big enough to accomodate the 50 or so kids in the show without building a thrust out into the room. So front lighting was all they would get. I suppose that side trees could have been built and half-hidden behind set flats, but this show'd needs didn't really warrant that and the point was to just light the actors well enough so that the parents could point to the Imag and say "there's my kid!" While the truss was coming together, Dennis ran the DMX feeds to the back of the house and set up his Hog. He put the entire truss on the first universe and the Ibeams at the back of the room on the second, thus not needing another splitter back there. Everything got powered up, but then most of the pars weren't working, and it turned out to be a problem in one electrical distro. A couple of the other Actorsingers techies spent a while with it opened up and eventually fixed it, and I went along and addressed all the Studios per the tattered remains of the paper strip so that we could start playing with them from the console. I mostly hung back and let the others get on the Hog since I already spend quite enough time Hogging thankyouverymuch, but by this time it was getting late in the afternoon and people were starting to drift out. So I got to poke at the thing a bit and re-learn the differences between the 600 and the Hog 2, as well as check for the existence of a somewhat subtle crossfade bug I had been chasing -- yes, it was present in this board's OS too. The lack of the touch-screens had me floundering just a little but then I saw where they put things on the very small LCD built into the board, and the normal-looking windows can be displayed on the external monitor anyways. I also noticed that the fixture-library definitions for the Studios were slightly wrong here and there, which is surprising given that High End and Flying Pig are sort of the same company now. I have had to correct for mistakes in Martin fixture profiles, which is more excusable since Martin's the competition, but seeing off-by-one value errors for the Studios was surprising. Well, no matter -- it's easy to extract the original fixture definitions into a plain text file, that can then be edited/corrected and kept in an alternate library that gets loaded first. It was kind of hard to see output from the lights, because the hall has lots of high windows and the only light-blocking available is vertical shades whose blades have *holes* in them. So we were competing with lots of spill from the afternoon sun. Even so, the Studios, for their 575W discharge lamps and supposedly great optics, seemed sort of wimpy in their output -- especially with color and gobos dropped in. On the other hand, playing with focus "morphing" between pairs of counter-rotating gobos *is* rather cool, and I can see why the flash-n-trash crowd loves the things especially when used in large quantities. Which you can do when you have a huge lighting budget, I guess. They're also very quiet [thus the "studio" part of the name, i.e. they don't introduce extra sound into the space] because their cooling is mostly done passively, with the entire back side of the pod being a huge heat sink. Dennis touched on the sheer scale of Broadway shows, specifically how they try to light the stage to 200 footcandles which is about 4 times what most people, even the vidiots, consider adequately bright. This started getting me curious about the relationship between lumens, candlepower, footcandles, lux, and watts, so over a couple of days after the workshop I dug in and studied it a bit. I think I get it now, and have slightly more "gut feel" for how much light I'll realistically get out of a fixture at a given spread angle and distance. Taking this into account will probably make for better designs in the future. It's also somewhat astounding how many lumens are *lost* from a lamp's raw output while passing through most fixture optics. Evidently reflectors aren't what they could ideally be, but then again too much reflector around a lamp would never allow it to get enough cooling airflow... but isn't that what lighting design is about -- understanding all the tradeoffs. But by then it was late in the day and everyone was tired, so we shut everything down and locked up the hall. Then we were back bright-n-early the next morning, gulping coffee and sitting down for the sound workshop. The air conditioner was running and making its "white tornado" noise, and the carpenters were also onsite occasionally hammering and running screw guns, so it was sort of hard to hear Dennis as he started his talk. But it quickly became apparent that he was speaking deliberately softly, and when someone asked him to speak up he said "can't hear? Move closer!" and went into a really good description of sound reinforcement as the art of getting every listener closer to a more concentrated source -- either by using more speakers, or placing the listener in a narrower "beam" of amplified sound to override reflections and ambient noise. He also pointed out how intently everyone was staring at him for lip-cues, which is a large part of listening even though it's visual, but only works if a speaker can be clearly *seen* as well. He turned away from us and kept talking to illustrate what we were suddenly missing. Sound reinforcement works toward better clarity without needing those visual cues. Then Dennis began playing some music with lyrics through a small powered monitor speaker at the table behind him. We could all hear it clearly from ten feet away, no problem. The reverberations around the hall weren't too obvious. But then he just had everyone stand up and start backing away from the speaker, and note just how things started to muddy up. He made the source louder, so that the hall around it would "go active" and be more involved in what we were hearing. *Way* more involved, as it turned out, since as he says there's a resonance for every possible frequency in that place. He got us to take note of where the lows and highs started to vanish. Could we hear the *words* halfway across the hall? Where does the sound appear to be coming *from* when we're all the way over *here*, or over *there* way off-axis from the speaker? It was a very effective demo on the effects of distance, placement, and the effects of the hall, and made it really obvious how the sound we heard from that one speaker could get really trashed just by us moving around. Then, we started working on the answers. First was an overview of microphones, including various wireless units, and how the tried-and-true SM58 is sometimes used as a hammer but the delicate hand-built large-format condenser mics can cost over a thousand dollars and be completely trashed by being dropped once. [Dale and I mentioned Kludge's Kollection to Dennis at one point.] To keep things distinguished between people and sound pickup devices, I'm using "Mike" and "mic". Dennis went over placement of lavaliers and what a pain in the ass they generally are, demonstrating how feedback frequencies changed as distance between the speaker and the mic changed and is usually one of those things that gives sound guys fits. He played with the pattern and proximity of the '58 to show how incident volume drops *way* off as the mic gets farther away from the mouth, and that typical rock singers' habit of swallowing the mic is actually good for suppressing feedback since you get so much more gain right up front. This segued into a discussion of gain structure in general, where the right thing to do is get as much as you can early in the game but not enough to overload stages -- i.e. yell "hey!" at full enthusiastic performance volume at the expected distance from the mic in question, and set the trim so that that level can never clip the input preamp. This is interesting because some of us, myself included, tend to compensate for soft voices or instruments by tweaking trims up when we can't seem to get quite enough out of the slider. It's technically wrong, but is sometimes all you can do for enough signal -- as long as you remain aware that you're beyond a safe envelope and bring it back as soon as you can. Dennis demonstrated distortion by turning the output volume on his iPod way up to overload the input of the monitor. He played with running just on the edge of feedback to try and make people aware of what to listen for -- that sort of hollow ringing quality, increasingly centered around one frequency as it's about to break over into oscillation. The little monitor also had a little bit of low/mid/high control with which he could illustrate basic equalization principles. Then we all wandered over to the corner where all the speakers and amps were sitting just as they'd been rolled in, and got a basic tour of the amp racks and cabinets. It was then our job to lift said cabinets up to the stage, stack them up, and start wiring them in. They weren't light, but there were plenty of people. Two long runs of speakon had to go to the other side of the stage, so someone crawled it under the extension. Then the PCC floor mics were placed at the stage edge with these cute little plexiglass-and-sorbothane sound barriers between them and the audience, and their outputs had to be run along the front to the snake head. Some wireless receivers in a rack also got wired in, and of course the returns from the board into the crossover inputs. Mike, the other sound guy, came along to guide which inputs to plug where as he wanted to wire them. I think at this point things started to get a little over some of the attendees' heads, and a few rather confused questions about channels and amps and speakers came up. We were dealing with a fair rats' nest of wire by now, and perhaps it started to overwhelm those who don't deal with such things regularly. But once things were placed and wired we went back to the board and its proximate processing stuff, which Mike had set most of up in the meantime. Dennis bypassed the house EQ and ran some music through the system. It sounded pretty wacked, so we talked about EQ a bit. The Actorsingers techs have come up with this EQ allocation that works well for their shows: one EQ for the house, an EQ for all the fixed mics, and an EQ for all the mobile/handheld/wireless mics. Do the house once and lock it; play with mic EQ as needed later. Dennis described the basic purpose of the Sabine Real-Q, and then let it start doing its thing. In contrast to the one or two blasts of pink noise from the Power-Q, this one does a whole battery of tests with many different tone bursts. And he didn't put the reference mic in the middle of the room, either -- we in fact were pretty much directly in line with one of the stacks. Dennis showed everyone the resultant curve, and had us walk back and forth and pay attention to why the music sounded better. What we didn't really do was a quick A/B test between EQed and bypassed, which might have driven home the point even more. And it was pretty clear that we were pulling farther and farther away from the newbies with all this stuff. There were several devices in the system that I'd never heard of, and never even would have guessed at there being any need for. The Shure "intellimixer" is more like a set of smart gates, that tries to minimize level from open mics that don't really have an active signal or just weaker copies of the strongest one. The way Dennis explained it was if all the mics are getting the same input, possibly at different levels, the box will effecively mute the other ones that aren't really the active one, until another mic starts getting a different signal. To this end, they had it handling the four PCC floor-mic inputs in the hope of automatically isolating the ones actually getting real signal and reducing the potential feedback paths from the speakers. Even with this, the floor mics seemed *very* prone to feedback. At one point Dennis went up on the stage and started talking, and since I happened to be near the mixer I started running the slider up, but I could barely hear him through the system before it started to ring. Maybe different things needed to be tweaked to get them working better; I never really found out. Another mystery box was a "BBE 882 Sonic Maximizer", which a little Googling and filtering out the golden-ears-glowing-review verbiage took me to http://www.soundonsound.com/sos/jan00/articles/enhancer.htm which sort of debunks the whole "enhancer" effort that really started back in the seventies. Dennis tried to explain that it "fuzzes" the phase of high components a little in the time domain. It did seem to give the music playing a little more punch and clarity [oops, there I go with the verbiage myself!] when switched into the loop, but I couldn't really tell in that room if it was just mucking with the EQ curve or really doing something more suited to that space or that particular bit of music or what. Perhaps the real sound weenies out there can explain it better. The 01V mixer is way-cool; it's one of the new as-digital-as-possible ones, that not only handles most signal in the digital domain but also does a lot of "soft" slider assignment and zips the motorized faders around to restore the last mode you were in. Thus, if you select the "aux 1" button, all the sliders whip to the current "aux 1" levels and then you can push them around to new settings that will be remembered. Switch back to mains, and whiz! the current mains settings are recalled and you can go back to mixing them. Remote operation and recallable "cues" containing various settings are a natural consequence of this, and makes me think once again how lighting control and sound control methodologies are really converging these days. A complex show could have just as many sound cues as lighting cues, traditionally done mostly by the sound guy tweaking knobs at the right times, but eventually it might reduce down to a "go" button press just like lighting control has had for some time now. One concern, common to both universes, is retaining the ability to hand-tweak two fairly disparate things at once. Digital, soft-assignable-mode control takes some of that away since there are simply fewer physical knobs to grab. Some of what I think of as semi-basics didn't get covered just because we ran out of time. Guidelines on proper setting of the main amp gains probably would have been useful. They were already pretty much set from whatever the last show was, so things just worked okay without anyone thinking about it. We never set up the two slightly delayed fills flown on the truss, or went over what delay stacks are for. A bit of discussion on routing inside a mixer, including auxes and returns and inserts, might have helped open peoples' minds to the many options available to the sound engineer. But it was getting on in the day, and that night would be the first rehearsal, and the truss was still dangling there at chest height -- we had never focused the pars, either. Plenty of work yet to be done, but most of the workshoppers had evidently had their fill and needed to get back to their normal lives, so soon the hall was almost empty again. I stuck around a bit to try and help, manning one of the hoists to raise the truss and handing various shackles and quick-links up to Dennis as he noodled how to finalize the fly rig. Somewhere during this, the fire alarm mysteriously went off. My first guess would have been that one of the heat detectors on the ceiling had falsed on the small vibrations coming from the nearby chain hoist, but the annunciator said that one of the pull-boxes had been activated. But neither we or the fire department could find the offending unit. I guess they just gave up and disabled it until it could be repaired for real. Then all the moms and kids started to show up, and it was *definitely* time to bail. While there may have been a bit too much material and not enough time to cover it that day, I got quite a few things from the sound workshop. The discussion of "amplify early, but not often" gain-structure was useful, I got to see some different processing toys, and got a few thoughts/questions I've had over time confirmed in my mind. The observation was offered that doing sound is very unforgiving -- make a tiny mistake and everyone will hear it, and turn around to glare at the sound guy. Lighting goofs are generally harder to notice, or at least people are more willing to believe that what they saw was intentional. But with sound, our ears and brain can single out and parse much faster events than our eyes can bring us, and our hearing is in many ways harder to fool. At one point we got into a little discussion about single-point grounding and the problem of how to draw power from more than one disparate circuit around a small venue without having a proper distro. Dennis was amused by my description of the male-to-male ground-only cables, but warned that tying *connected* grounds together would likely make things worse since they can still act like a big loop antenna as they pass through the building. One answer is to float the grounds of all but *one* of the circuits, but then that loses the safety ground of the others. The main point that I hadn't fully realized before is that ground loops simply happen because of different ground-wire paths through a space and mostly capacitive and inductive effects, not because something else may actually be feeding some leakage *into* ground. So when ground potential is different at two different devices along a sound path, and the shield around a signal lead between them has currents through it, that's when hum happens. At this point the only halfway safe method I can come up with is to float all-but-one, and supply safety ground from the single point with plugs and cables rated at the full ampacity of the original circuit safety grounds, in as close to a star configuration as possible, and hope for the best. Anyway, I probably want to rebuild my Scary NEFFA Power Boxes differently at some point. Before we all parted ways, Dale poked Dennis about the idea of helping us work Noreascon 4 next year. It didn't seem entirely outside the realm of possibility... _H*